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	<title>Designing the Human &#187; Question 2</title>
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	<description>Reverse Engineering Persuasive Technology</description>
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		<title>Week 2 Reading/Media Response</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/405/week-2-readingmedia-response</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/405/week-2-readingmedia-response#comments</comments>
		<pubDate>Tue, 03 Feb 2009 13:22:43 +0000</pubDate>
		<dc:creator>David Steele Overholt</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>
		<category><![CDATA[Reading 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=405</guid>
		<description><![CDATA[Note:  Sorry this came in late, I came down with a nasty cough over the weekend and was out of commission until last night.
I received an e-mail from my friend a couple weeks ago telling me she just watched Lie To Me on Hulu and just knew I would love it.  I watched it and [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Week 2</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/315/week-2-2</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/315/week-2-2#comments</comments>
		<pubDate>Tue, 03 Feb 2009 02:58:35 +0000</pubDate>
		<dc:creator>Petra Farinha</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>
		<category><![CDATA[Reading 2]]></category>
		<category><![CDATA[week2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=315</guid>
		<description><![CDATA[1.
From the readings by Dan Lockton I guess I got lock with the question in relation with the idea of Design with Intent. As the author also affirms, isn&#8217;t all design made with an Intent? There is always an aim/an intent behind the design of an object, a toy, a product, an app, a building, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>online shopping pet peeve</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/372/online-shopping-pet-peeve</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/372/online-shopping-pet-peeve#comments</comments>
		<pubDate>Mon, 02 Feb 2009 19:11:07 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=372</guid>
		<description><![CDATA[     This afternoon I decided to buy contact lenses online, encountering a persuasive techniquejust a bit sleazy, yet fairly common. On it&#8217;s surface it seems innocent. Free shipping was advertised generously on every page of the site, and indeed the shipping was free. Yet, on the second to last page before [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Week 2</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/386/week-2</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/386/week-2#comments</comments>
		<pubDate>Mon, 02 Feb 2009 12:42:41 +0000</pubDate>
		<dc:creator>Jill H.</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>
		<category><![CDATA[Reading 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=386</guid>
		<description><![CDATA[The lie detector is an interesting case.  I think that technology, especially in the sciences, is often regarded as infallible.  Machines can measure things that cannot be directly observed and return concrete answers.  There is a sort of reassurance in their perceived precision.  It is not surprising that Marston wanted to find a way to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Persuasion and Video Games.</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/380/persuasion-and-video-games</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/380/persuasion-and-video-games#comments</comments>
		<pubDate>Mon, 02 Feb 2009 08:07:33 +0000</pubDate>
		<dc:creator>pev</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=380</guid>
		<description><![CDATA[After doing the reading I played a little bit of a new video game for Playstation 3 called Resistance. It&#8217;s a great game, but I found it impossible not to think about it in terms of Persuasive Technology. Literally, the entire game is a colletction of stimuli designed to convince you to continue pressing buttons [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>W2 &#8211; Persuasive Details</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/349/w2-persuasive-details</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/349/w2-persuasive-details#comments</comments>
		<pubDate>Mon, 02 Feb 2009 06:03:13 +0000</pubDate>
		<dc:creator>Rodrigo de Benito Sanz</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>
		<category><![CDATA[Reading 1]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=349</guid>
		<description><![CDATA[I found all the texts very interesting from a point of view of the importance of little things. Micro &#8211; expressions, persuasive mechanisms and small resignifications can have big impact on people&#8217;s (or companies&#8217;) behavior.
The creation of an automatic lie detector is almost impossible (for the reasons the readings describe) . However, I do think [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reading and Observation</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/356/reading-and-observation</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/356/reading-and-observation#comments</comments>
		<pubDate>Mon, 02 Feb 2009 04:58:28 +0000</pubDate>
		<dc:creator>sid213</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>
		<category><![CDATA[Reading 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=356</guid>
		<description><![CDATA[Respond to the Weekly Reading with questions, thoughts, and relevance to your own work.
I won&#8217;t go into details into this post, I will have enough talking (hopefully) this Tuesday in class. 
About my work, the Lie to me and exposure experience reminded me a project I collaborated with Thomas Chan: Pantomeme. This was an online [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reading 2 Thoughts</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/354/reading-2-thoughts</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/354/reading-2-thoughts#comments</comments>
		<pubDate>Mon, 02 Feb 2009 04:57:56 +0000</pubDate>
		<dc:creator>David Golan</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[apple t-shirts]]></category>
		<category><![CDATA[lie detector]]></category>
		<category><![CDATA[Question 2]]></category>
		<category><![CDATA[Reading 2]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=354</guid>
		<description><![CDATA[The examples of Lie Detector usage in the Wonder Woman article illustrates the danger of blindly accepting what is labeled as &#8220;scientific.&#8221; The polygraph does not provide scientifically sound results, yet one might argue that it can help reveal one&#8217;s subconscious desires, as in the example of the childhood friends who break off their respective [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FriendAdder</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/333/friendadder</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/333/friendadder#comments</comments>
		<pubDate>Mon, 02 Feb 2009 04:49:52 +0000</pubDate>
		<dc:creator>Milena Selkirk</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=333</guid>
		<description><![CDATA[I thought the readings and videos were fascinating and enjoyable this week. They show such a huge range in persuasion from Murston&#8217;s early lie detector test to Dan Lockton&#8217;s simple examples of designed persuasion (microwave safety doors and the London street crossings, which I&#8217;ve wondered about myself) to more complex systems like Mr. Clough&#8217;s playful, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Online subscription persuasion attempt</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/335/online-subscription-persuasion-attempt</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/335/online-subscription-persuasion-attempt#comments</comments>
		<pubDate>Mon, 02 Feb 2009 04:48:08 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=335</guid>
		<description><![CDATA[I was buying tickets on the Clearview Cinema&#8217;s website for a screening on friday and during the process I became victim of a persuasion attempt by a company called Reservetion Reward. I was at the end of the transaction to buy the tickets and, when I clicked the confirmation button, I was moved to a [...]]]></description>
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