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	<title>Designing the Human &#187; John Dimatos</title>
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	<link>http://designingthehuman.com/interface</link>
	<description>Reverse Engineering Persuasive Technology</description>
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		<title>6 sides to a square</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/847/6-sides-to-a-square</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/847/6-sides-to-a-square#comments</comments>
		<pubDate>Mon, 23 Mar 2009 05:31:34 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[MIPs]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=847</guid>
		<description><![CDATA[The MIP du jour is Foursquare, by Dennis Crowley (ITP &#8216;05) and Naveen Selvadurai. Foursquare is an iphone and web app with three mantras:

#1. Find Your Friends!
#2. Points and Badges!
#3. Explore the City!

Utilizing the locative technology in the iphone, Foursquare provides a list of public venues from which to submit as your location. In addition [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>ITPedia: concept document and presentation</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/745/itpedia-concept-document-and-presentation</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/745/itpedia-concept-document-and-presentation#comments</comments>
		<pubDate>Sat, 07 Mar 2009 05:53:49 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[midterm]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=745</guid>
		<description><![CDATA[Abstract:
ITPedia is a public website focused on documenting projects by the people that make them without explicit permission by the community it represents. ITPedia is being designed using wiki software as it’s foundation, which provides an informal and unstructured collaborative environment. The implementation will include a basic data structure using a loose semantic ontology as a [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>the emotions of smoking</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/765/the-emotions-of-smoking</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/765/the-emotions-of-smoking#comments</comments>
		<pubDate>Sat, 07 Mar 2009 05:44:44 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[week 8 emotions]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=765</guid>
		<description><![CDATA[The last two weeks I&#8217;ve been forced to consider the various facets of my smoking habit in anticipation of a quit date at the end of the month. I quit once before, but it started creeping back in a couple of months ago. The desire to quit came fairly quickly, almost in tandem to the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Spimes for the rest of the world</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/700/spimes-for-the-rest-of-the-world</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/700/spimes-for-the-rest-of-the-world#comments</comments>
		<pubDate>Fri, 20 Feb 2009 13:12:05 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[week 4 reading response]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=700</guid>
		<description><![CDATA[In the future we will use technology we have today, but we will figure out how to use it in ways that make middle class office workers more efficient middle class office workers. Sorry that was over-the-top cynical, let me try that again. In the future, we&#8217;ll combine slightly obsolete technologies developed over the past [...]]]></description>
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		<title>[3] MEMNET: memory expanded</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/556/3-memnet-memory-expanded</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/556/3-memnet-memory-expanded#comments</comments>
		<pubDate>Mon, 09 Feb 2009 15:35:41 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Technovelgy Group Assignment]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=556</guid>
		<description><![CDATA[
excerpt from the memnet promotional brochure:
Welcome to Memnet, where everyone has everyone&#8217;s memory.  Have you ever had a broken toilet but wished you could just fix it yourself? Well now you can! just put your memnet nose sheath &#8482; and connect to a subscribing plumber&#8217;s mind. While you&#8217;re connected to memnet, you&#8217;ll have immediate [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>[3] The next big granfalloon</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/494/3-the-next-big-granfalloon</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/494/3-the-next-big-granfalloon#comments</comments>
		<pubDate>Mon, 09 Feb 2009 04:51:58 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Week 3 Technovelgy Response]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=494</guid>
		<description><![CDATA[A suprising number of the things on the technovelgy.com list has come to be, to varying degrees of verisimilitude. This should be thorougly exciting, shouldn&#8217;t it? It doesn&#8217;t feel that way. Looking at the whole list I wonder, was the 20th century a self fulfilling prophecy or the inevitable fulfillment of an itch being scratched? [...]]]></description>
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		<title>online shopping pet peeve</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/372/online-shopping-pet-peeve</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/372/online-shopping-pet-peeve#comments</comments>
		<pubDate>Mon, 02 Feb 2009 19:11:07 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=372</guid>
		<description><![CDATA[     This afternoon I decided to buy contact lenses online, encountering a persuasive techniquejust a bit sleazy, yet fairly common. On it&#8217;s surface it seems innocent. Free shipping was advertised generously on every page of the site, and indeed the shipping was free. Yet, on the second to last page before [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Subversive Revelation of Intent</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/350/subversive-revelation-of-intent</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/350/subversive-revelation-of-intent#comments</comments>
		<pubDate>Mon, 02 Feb 2009 04:52:59 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[barbie]]></category>
		<category><![CDATA[burroughs]]></category>
		<category><![CDATA[dispepsi]]></category>
		<category><![CDATA[lockton]]></category>
		<category><![CDATA[Reading 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=350</guid>
		<description><![CDATA[ The Barbie Liberation Organization deliberately re-scrambled a message put forth by the designers of the dolls to create a diametrically opposite message than the one originally intended. Negativland&#8217;s Dispepsi album subverted the familiar marketing design of Pepsi by simply tweaking  the colors and shapes of their logo and associating it with their songs. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My Twitter Overfloweth.</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/179/my-twitter-overfloweth</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/179/my-twitter-overfloweth#comments</comments>
		<pubDate>Mon, 26 Jan 2009 06:39:35 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 1]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=179</guid>
		<description><![CDATA[I&#8217;ve become an avid user of twitter as of late. I&#8217;ll spare the gushing accolades, and get to the grievances. At some point in the last month I reached a critical mass of people i follow, and as a result switched twitter clients. My original app was Twhirl, a single window scroll application that displayed [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>When you assume about intent.</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/171/when-you-assume-about-intent</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/171/when-you-assume-about-intent#comments</comments>
		<pubDate>Mon, 26 Jan 2009 04:48:58 +0000</pubDate>
		<dc:creator>John Dimatos</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Reading 1]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=171</guid>
		<description><![CDATA[     The intentionality of captology has been greatly exaggerated. BJ Fogg&#8217;s definition of persuasive technology focuses specifically on the endogenous intentions of the design. Although the characteristic is pertinent and well stated, I disagree with the idea of lack of use for positive side effects of technology. Fogg himself indicates in [...]]]></description>
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