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	<title>Designing the Human &#187; Filippo Vanucci</title>
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	<link>http://designingthehuman.com/interface</link>
	<description>Reverse Engineering Persuasive Technology</description>
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		<title>MIP using MySpace&#8217;s profile picture</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/840/mip-using-myspaces-profile-picture</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/840/mip-using-myspaces-profile-picture#comments</comments>
		<pubDate>Mon, 23 Mar 2009 03:52:22 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[MIPs]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=840</guid>
		<description><![CDATA[Thinking about non-Facebook-related experiences of Mass Interpersonal Persuasion, the first thing that comes into my mind is how my friends and I use to take advantage of the MySpace network for promoting events and concerts. I am talking of the activity of promotion of the independent music label we run (by the way, you can [...]]]></description>
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		<title>Making things aware</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/704/making-things-aware</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/704/making-things-aware#comments</comments>
		<pubDate>Fri, 20 Feb 2009 13:12:45 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[week 4 reading response]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=704</guid>
		<description><![CDATA[The Internet of things, spimes or blogjects can definitely find their place in our modern life, considering that most of the technical barriers for making things connected and &#8220;aware&#8221; have been overcome. It seems to me that there are some issues with the ethical or psychological implications of being surrounded by all these intelligent devices. [...]]]></description>
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		<title>3 Technovelgies</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/417/3-technovelgies</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/417/3-technovelgies#comments</comments>
		<pubDate>Mon, 09 Feb 2009 02:06:57 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Week 3 Technovelgy Response]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=417</guid>
		<description><![CDATA[Hypno-Motor Control (1954)
This device is a means of controlling the body remotely, cutting off the need for local control (i.e. by your mind). In Philip Dick&#8217;s novel the Hypno-Motor Control is primarily used to take over human bodies when people are driving, in order avoid car accidents. My attention was captured by the way this [...]]]></description>
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		<title>Hypno-Motor Flat Cat</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/427/hypno-motor-flat-cat</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/427/hypno-motor-flat-cat#comments</comments>
		<pubDate>Sun, 08 Feb 2009 02:05:50 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Technovelgy Group Assignment]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=427</guid>
		<description><![CDATA[HYPNO-MOTOR FLAT CAT
By Jill H. and Filippo Vanucci
Download the concept here: Hypno-Motor Flat Cat (pdf)
There was a running theme of animals as robots, especially animals that would perform services for people. Modeling the robots after animals made them seem friendlier and more appealing. The Flat Cat in the story was an actual animal and didn&#8217;t [...]]]></description>
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		<title>Online subscription persuasion attempt</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/335/online-subscription-persuasion-attempt</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/335/online-subscription-persuasion-attempt#comments</comments>
		<pubDate>Mon, 02 Feb 2009 04:48:08 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=335</guid>
		<description><![CDATA[I was buying tickets on the Clearview Cinema&#8217;s website for a screening on friday and during the process I became victim of a persuasion attempt by a company called Reservetion Reward. I was at the end of the transaction to buy the tickets and, when I clicked the confirmation button, I was moved to a [...]]]></description>
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		<title>Exposure and intent</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/293/exposure-and-intent</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/293/exposure-and-intent#comments</comments>
		<pubDate>Mon, 02 Feb 2009 00:11:58 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Reading 2]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=293</guid>
		<description><![CDATA[Exposure seems to be a crucial factor when analyzing persuasive technologies. I consider Bill Marston&#8217;s Lie Detector a really clear example of technology that fails for its excessive exposure. The intent behind the design of the machine is to detect when an individual is lying by measuring modifications in breathing and blood pressure. In order [...]]]></description>
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		<title>the persuasive hype machine</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/259/the-persuasive-hype-machine</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/259/the-persuasive-hype-machine#comments</comments>
		<pubDate>Mon, 26 Jan 2009 18:36:10 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Question 1]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=259</guid>
		<description><![CDATA[The website called The Hype Machine (www.hypem.com) is a social network that collects music coming from blogs around the net and makes it freely accessible to its users. The website had an initiative that I consider a good example of persuasive technology.
A while ago, during the US Presidential Election campaigns, I was accessing my profile [...]]]></description>
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		<title>first thoughts on persuasive technology</title>
		<link>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/256/first-thoughts-on-persuasive-technology</link>
		<comments>http://designingthehuman.com/interface/itp-spring-2009-persuasive-technology/256/first-thoughts-on-persuasive-technology#comments</comments>
		<pubDate>Mon, 26 Jan 2009 18:34:44 +0000</pubDate>
		<dc:creator>Filippo Vanucci</dc:creator>
				<category><![CDATA[ITP Spring 2009]]></category>
		<category><![CDATA[Reading 1]]></category>

		<guid isPermaLink="false">http://designingthehuman.com/interface/?p=256</guid>
		<description><![CDATA[The first readings for the class Persuasive Technology: Designing the Human provide an effective introduction to the theory and practice behind this discipline, through a series of definitions and taxonomies. Some concepts, though, are not extremely straightforward to me, in particular:
1. I can&#8217;t really grasp the idea that computing products can be persuasive as tools. [...]]]></description>
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